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	<title>Brightland</title>
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	<description>entertainment</description>
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		<title>Technicolor Cinestyle Premiere Pro Real-time LUT Preset</title>
		<link>http://brightland.com/w/technicolor-cinestyle-premiere-pro-real-time-lut-preset/</link>
		<comments>http://brightland.com/w/technicolor-cinestyle-premiere-pro-real-time-lut-preset/#comments</comments>
		<pubDate>Wed, 29 Feb 2012 01:02:41 +0000</pubDate>
		<dc:creator>John Schultz</dc:creator>
				<category><![CDATA[audio-video]]></category>

		<guid isPermaLink="false">http://brightland.com/w/?p=166</guid>
		<description><![CDATA[Red Giant's LUT Buddy plugin was not real-time, so I created an exact lookup table from the Technicolor Cinestyle raw data as a Premiere Pro RGB Curves preset (directly edited XML text data). The 16-point curve exactly matches the MGA file (A/B compared and difference compared: no differences visible in PPro). Download: Technicolor_RGB_Curves_16.zip Unzip the file, [...]]]></description>
			<content:encoded><![CDATA[<p>Red Giant's LUT Buddy plugin was not real-time, so I created an exact lookup table from the Technicolor Cinestyle raw data as a Premiere Pro RGB Curves preset (directly edited XML text data). The 16-point curve exactly matches the MGA file (A/B compared and difference compared: no differences visible in PPro).</p>
<p style="text-align: center;"><a href="http://brightland.com/w/wp-content/uploads/2012/02/PCSCurve.jpg"><img class="size-full wp-image-168 aligncenter" title="Technicolor Cinestyle LUT" src="http://brightland.com/w/wp-content/uploads/2012/02/PCSCurve.jpg" alt="" width="479" height="581" /></a></p>
<p>Download: <a href="http://brightland.com/w/wp-content/uploads/2012/02/Technicolor_RGB_Curves_16.zip">Technicolor_RGB_Curves_16.zip</a></p>
<p>Unzip the file, then in Premiere Pro,<strong> Right-Click</strong> on Presets in the Effects windows, then <strong>Import Preset</strong>, select the downloaded preset and press <strong>Open</strong>. Drag the <strong>RGB Curves for Technicolor (16-point)</strong> preset onto your clips shot with Cinestyle. The conversion is GPU accelerated and real-time.</p>
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		<title>Amazing Curves Racing</title>
		<link>http://brightland.com/w/amazing-curves-racing/</link>
		<comments>http://brightland.com/w/amazing-curves-racing/#comments</comments>
		<pubDate>Tue, 20 Dec 2011 20:34:31 +0000</pubDate>
		<dc:creator>John Schultz</dc:creator>
				<category><![CDATA[Amazing Curves Racing]]></category>

		<guid isPermaLink="false">http://brightland.com/w/?p=13</guid>
		<description><![CDATA[Ultra High Quality Physics-on-curves Racing Simulator Amazing Curves Racing (ACR) is a racing simulation designed for enthusiasts looking for the highest quality online multiplayer simulation available. ACR is designed to allow players to quickly set up their controls and start or join an online race or practice session. ACR provides the finest driving simulation physics [...]]]></description>
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<p style="text-align: center;"><object width="720" height="430" classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/HmVcE50RChM?fs=1&amp;hl=en_US&amp;hd=1" /><param name="allowfullscreen" value="true" /><embed width="720" height="430" type="application/x-shockwave-flash" src="http://www.youtube.com/v/HmVcE50RChM?fs=1&amp;hl=en_US&amp;hd=1" allowFullScreen="true" allowscriptaccess="always" allowfullscreen="true" /></object></p>
<h4><span style="color: #339966;"><span style="color: #339966;"><strong>Ultra High Quality Physics-on-curves Racing Simulator</strong></span></span></h4>
<p>Amazing Curves Racing (ACR) is a racing simulation designed for enthusiasts looking for the highest quality online multiplayer simulation available. ACR is designed to allow players to quickly set up their controls and start or join an online race or practice session. ACR provides the finest driving simulation physics available anywhere. Dynamic motion and rapid transitions are accurately simulated. Move the controls and the car reacts immediately, just like a real race car. The simulator is highly derivable even with a keyboard or joystick. Wheels &amp; pedals with force feedback are also supported.</p>
<p>ACR features an advanced networked physics system with especially detailed physics for the tire-ground simulation. The ground is comprised of 3D bicubic polynomial surfaces which allow for very high speed racing while providing a detailed physical interaction between the tires and the roadway. Aerodynamics are accurately modeled using a generalized fluid dynamics system. Cars with wings &amp; downforce accurately increase traction and grip as speed increases. The result is a driving experience and sense of speed unlike anything available anywhere else. The custom-designed networked physics system effectively hides lag up to and beyond 300ms.</p>
<ul>
<li>
<h4><a title="Amazing Curves Racing League" href="/w/?page_id=5" target="_self">Download and Race</a> <span style="color: #c0c0c0;"><em>(v1.1 beta)</em></span></h4>
</li>
<li>
<h4><a title="Brightland Forum" href="/f" target="_self">Post your feedback here</a></h4>
</li>
<li>
<h4><a title="ACR FAQ" href="http://brightland.com/w/?page_id=130">ACR FAQ</a></h4>
</li>
</ul>
<div></div>
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